The scoring card
Every winning hand is worth a number of faan. Go down this card and add up every line your hand matches — that total is what the hand scores.
A hand must be worth at least 3 faan before it can be declared. A complete hand below that keeps playing until it is worth enough.
Tables can switch this minimum off while you are learning — check what yours plays.
Shapes the whole hand can take
- 10 faan
All honours
Winds and dragons only — no suit tiles at all.
- 7 faan
Full flush
Every tile from one suit, nothing else.
- 3 faan
Half flush
One suit plus honour tiles.
- 3 faan
All pungs
Every set is three of a kind.
- 1 faan
All chows
Every set is a run. The simplest hand that scores.
Sets that score on their own
- 1 faan each
A dragon set
Three of the same dragon.
- 1 faan
Your seat wind
Three of the wind that belongs to your seat.
- 1 faan
The round wind
Three of the wind of the current round.
How the win arrives
- 1 faan
Self-drawn
The winning tile came from the wall, not from a discard.
- 1 faan
Fully concealed
Nothing claimed from a discard all hand.
- 1 faan
Off a kong
The winning tile was the extra tile a kong earned.
- 1 faan
Robbing a kong
Winning on the tile someone was adding to their kong.
- 1 faan
The last tile of the wall
The wall’s final tile won the hand.
- 1 faan
The last discard
The hand’s final discard won it.
Flowers and seasons
- 2 faan each
All four of a kind
All four flowers, or all four seasons.
- 1 faan each
Your own flower
A flower or season matching your seat.
- 1 faan
No flowers at all
Ending the hand with no flowers or seasons scores too.
The rare named hands
- 15 faan
Big four winds
A set of every wind.
- 13 faan
Thirteen orphans
One of every 1, 9, wind and dragon, plus a second of any of them. The rare exception to four sets and a pair — and it scores the most a hand can.
- 10 faan
Little four winds
Three wind sets and a pair of the fourth wind.
- 8 faan
Big three dragons
A set of every dragon.
- 5 faan
Little three dragons
Two dragon sets and a pair of the third dragon.
However many lines a hand matches, it never scores more than 13 faan.
What faan are worth in points
The winner collects points — nothing else changes hands. This is the traditional Hong Kong table.
| Faan | Points |
|---|---|
| 3 | 8 |
| 4 | 16 |
| 5 | 24 |
| 6 | 32 |
| 7 | 48 |
| 8 | 64 |
| 9 | 96 |
| 10 | 128 |
| 11 | 192 |
| 12 | 256 |
| 13 | 384 |
Whoever threw the winning tile hands over the winner’s points alone.
If the winner drew the tile themselves, the other three each hand over half that amount.